Tables
Three tables travel inside every .dvw: the winning symbols, the attack combinations and the setter calls. The season keeps one of each, and each new match copies them when it's created. Changing a table later doesn't change matches you've already created.
Open them from Menu → Settings, under Typing, Rules and Video.
Winning symbols
Which ratings end the rally for the team that touched the ball. Courtside writes the point by itself when a code's rating is in one of these lists.
| Column | What it holds |
|---|---|
| Skill | Serve, Reception, Set, Attack, Block, Dig, Freeball |
| Loses the point | Up to four symbols, for example =/ |
| Wins the point | Up to four symbols, for example # |
The defaults are in Skills, types and evaluations.
Attack combinations
One row per combination:
| Column | What it holds |
|---|---|
| Code | Two characters, such as X5 |
| Start zone | 1 to 9 |
| Type | The attack's type letter |
| Set to | Front, Back, Centre, Pipe, Setter, or none |
| Description | Your words |
Click Add combination for a new row, and × to remove one. How combinations are typed, and the default table: Combinations and setter calls.
Setter calls
One row per call: a two-character Code starting with K, and a Description. Click Add setter call for a new row, and × to remove one.
Click Save settings at the bottom of the page.