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Tables

Three tables travel inside every .dvw: the winning symbols, the attack combinations and the setter calls. The season keeps one of each, and each new match copies them when it's created. Changing a table later doesn't change matches you've already created.

Open them from Menu → Settings, under Typing, Rules and Video.

Winning symbols​

Which ratings end the rally for the team that touched the ball. Courtside writes the point by itself when a code's rating is in one of these lists.

ColumnWhat it holds
SkillServe, Reception, Set, Attack, Block, Dig, Freeball
Loses the pointUp to four symbols, for example =/
Wins the pointUp to four symbols, for example #

The defaults are in Skills, types and evaluations.

Attack combinations​

One row per combination:

ColumnWhat it holds
CodeTwo characters, such as X5
Start zone1 to 9
TypeThe attack's type letter
Set toFront, Back, Centre, Pipe, Setter, or none
DescriptionYour words

Click Add combination for a new row, and × to remove one. How combinations are typed, and the default table: Combinations and setter calls.

Setter calls​

One row per call: a two-character Code starting with K, and a Description. Click Add setter call for a new row, and × to remove one.

Click Save settings at the bottom of the page.